Extracts the app-agnostic plumbing proven in gclo 1.0 into four packages that every future KofTwentyTwo Windows app builds on: - KofTwentyTwo.AppKit: AppInfo identity, AppPaths, BuildVersion, crash-safe FileActivityLog with retention, LogTail, atomic SettingsStore<T> with ShellSettings, Credential Manager secret vault, IUserPrompter seam - KofTwentyTwo.AppKit.Updates: Velopack startup hook, never-throwing GitHub Releases update service with stable/dev channel selection, and the shared "check for updates" flow (UpdateCoordinator) - KofTwentyTwo.AppKit.WinUI / .Wpf: code-built splash overlay, About, live log viewer, crash net, theme and window helpers, dialog adapters The two framework-free packages are held to 100% line coverage (109 tests). WinUI and WPF sample apps exercise every service and are driven end to end by 12 FlaUI tests. BrandTool generates the vector mark and multi-size .ico. CI mirrors gclo's gates (zero warnings, coverage, UI tests, format, CodeQL, dependency review); the release workflow packs, checksums, attests build provenance, publishes a GitHub release, and pushes to nuget.org. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
1.7 KiB
XML
39 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- Unpackaged, self-contained WinUI 3 app: the shape Velopack ships. The sample is
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the runtime proof for the WinUI package and the UI smoke tests' target. -->
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>AppKit.Sample.WinUI</RootNamespace>
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<AssemblyName>AppKitSample.WinUI</AssemblyName>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>..\Shared\Brand\app.ico</ApplicationIcon>
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<Platforms>x86;x64;ARM64</Platforms>
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<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<!-- Velopack must run before any XAML starts, so the app supplies its own Main (Program.cs). -->
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<DefineConstants>$(DefineConstants);DISABLE_XAML_GENERATED_MAIN</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\Shared\SampleApp.cs" Link="SampleApp.cs" />
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<Content Include="..\Shared\Brand\app-icon.svg" Link="Assets\Brand\app-icon.svg" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="..\Shared\Brand\app.ico" Link="Assets\Brand\app.ico" CopyToOutputDirectory="PreserveNewest" />
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.WindowsAppSDK" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\KofTwentyTwo.AppKit.WinUI\KofTwentyTwo.AppKit.WinUI.csproj" />
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</ItemGroup>
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</Project>
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