Fixes every finding the new quality gate reports, without changing behavior: - One type per file (MA0048): AppBrand, Attribution, NullActivityLog, LogSnapshot, ISanitizable, AppTheme, UpdateCheckResult, UpdateText, IUpdateBackend, ContentDialogPrompter, WindowExtensions, MessageBoxPrompter, and the samples' SampleSettings/SampleSettingsContext get their own files (the samples now link samples/Shared/*.cs). - Regex match timeouts on the two generated regexes (MA0009). - AppInfo.Id reports nameof(value) as the parameter (MA0015); test updated. - Splash dismissal is a named DismissAfterAsync started through the dispatcher (MA0147, MA0134), and the WinUI splash constructor is split into builders (MA0051). The WPF countdown must go through the dispatcher: the sample builds its window before Application.Run, when no synchronization context exists. - The WinUI sample's startup update check is a named method (MA0147). - CA1859 in BrandTool and the version tests; private static readonly fields renamed to s_camelCase (IDE1006). - A header comment on every type and method (K22-CODE-09/CS-04): hand-written for library, sample, and tool code; test methods summarize their Subject_Behavior names. Verified: zero-warning x64 build, 115 unit tests with 100% line coverage of KofTwentyTwo.AppKit and KofTwentyTwo.AppKit.Updates, 12 UI tests, and dotnet format --verify-no-changes --severity warn. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: James Maes <james@kof22.com>
39 lines
1.8 KiB
XML
39 lines
1.8 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- Unpackaged, self-contained WinUI 3 app: the shape Velopack ships. The sample is
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the runtime proof for the WinUI package and the UI smoke tests' target. -->
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>AppKit.Sample.WinUI</RootNamespace>
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<AssemblyName>AppKitSample.WinUI</AssemblyName>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>..\Shared\Brand\app.ico</ApplicationIcon>
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<Platforms>x86;x64;ARM64</Platforms>
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<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<!-- Velopack must run before any XAML starts, so the app supplies its own Main (Program.cs). -->
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<DefineConstants>$(DefineConstants);DISABLE_XAML_GENERATED_MAIN</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\Shared\*.cs" Link="Shared\%(Filename)%(Extension)" />
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<Content Include="..\Shared\Brand\app-icon.svg" Link="Assets\Brand\app-icon.svg" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="..\Shared\Brand\app.ico" Link="Assets\Brand\app.ico" CopyToOutputDirectory="PreserveNewest" />
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.WindowsAppSDK" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\KofTwentyTwo.AppKit.WinUI\KofTwentyTwo.AppKit.WinUI.csproj" />
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</ItemGroup>
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</Project>
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