Four parallel agents shipped Tier 1+2+3 of the punch list, coordinated through a fixed DetectionEventBus contract created upfront. ## Detection event bus (shared contract) - Sources/Process/DetectionEvents.swift — `DetectionEvent.Kind` enum covering objectAppeared/Refreshed/Disappeared, faceRecognized, faceSeenUnknown, textRecognized, gestureDetected, activityDetected, spatialRelation. - Sources/Process/DetectionEventBus.swift — thread-safe pub/sub, Token pattern with auto-unsubscribe on deinit, synchronous emit on caller's queue. Subscribers hop to their own queue as needed. ## ObjectDetector additions (Agent A) - Publishes events for every track-add, track-loss, face-match, unmatched-face, recognized-text — with per-event throttles (text 2s per string, face name 5s, etc.) so the bus doesn't drown in repeats. - New `DetectorStageTiming` struct + `lastStageTiming` accessor exposes the visionBundleMs / featurePrintMs / trackerMs / totalMs breakdown. Logged once a second at DEBUG level for visibility. - Track UUID persistence via Sources/Process/TrackStore.swift — label→UUID at ~/Library/Application Support/VisionPOC/tracks.json, MRU-pruned to 50 entries, debounced 500ms saves. Same object across launches gets the same trackId → consistent per-track color. - YOLO warmup at init (dispatched on detector queue): one dummy inference against a 416×416 mid-gray image so the first user-visible detection doesn't pay model-compile latency. ## Event consumers (Agent A) - Sources/Process/Greeter.swift — AVSpeechSynthesizer-driven "Hello, <name>" on faceRecognized events. Honors Theme.greeterMuted and the Privacy Mode toggle. Throttle: 30s per name on top of the bus-level 5s throttle. - Sources/Process/GestureRecognizer.swift — five gesture heuristics (thumbs_up, open_hand, fist, pointing, peace) over hand-pose PoseDetections. Throttled 2s per gesture name. - Sources/Process/ActivityRecognizer.swift — standing/sitting/ crouching/hand_raised over body-pose PoseDetections. Throttled 5s per activity. - Sources/Process/SpatialReasoner.swift — near/above/inside/holding relations between Detection pairs. Throttled 10s per triple. ## Video recording (Agent B) - Sources/Render/Recorder.swift — @MainActor AVAssetWriter pipeline writing H.264 / 12 Mbps / 60fps to ~/Desktop/VisionPOC-...mov. Captures the rendered MTKView output via a new frame-tap callback on Renderer. Synchronous blit→staging-texture→CVPixelBuffer→ AVAssetWriterInputPixelBufferAdaptor pattern; ~5-15ms per frame at 1080p, drops dynamically when active. Format-guarded for bgra8Unorm drawables and disabled when not recording (early return). - Renderer.swift gained `var frameTap` callback; invoked inside draw(in:) just before present, when set. ## History window (Agent C) - Sources/App/HistoryEntry.swift, HistoryStore.swift, HistoryView.swift, HistoryWindowController.swift — singleton ring buffer of 500 recent events translated into human-readable summaries with category tags (object/face-known/face-unknown/ocr/gesture/activity/spatial). - Open via ⌘H from the Faces menu. Polls the store at 1Hz. - Window position persists under VPOC.HistoryWindowFrame. ## Privacy mode (Agent C) - Theme.Performance.faceRecognitionDisabled — new live tunable. - Camera menu toggle (⇧⌘P) flips both faceRecognitionDisabled and greeterMuted. The History viewer also filters out face entries when the flag is set. - Documented limitation: bounding-box labels may still show enrolled names if the detector doesn't consult faceRecognitionDisabled (this round it doesn't; flag is for History + TTS only). ## Recording menu wiring (Agent C) - App menu gains "Start Recording" / "Stop Recording" (⇧⌘R). Title flips based on the Recorder's isRecording state. - Start: instantiates the recorder, calls startRecording at the current drawable size, hooks renderer.frameTap. - Stop: clears frameTap first (no more frames queue) then awaits the asset writer's finalize. On completion (MainActor hop), shows an NSAlert with the saved-path or failure. ## Settings panel additions (Agent C) - New "Faces" subsection: "Mute greeter (TTS)" toggle bound to TunableSettings.greeterMuted (writes through to Theme). - New "Diagnostics" section: per-stage detector timing readout polled at 2Hz. Decoupled from ObjectDetector via a closure-based timing provider so the App layer doesn't depend on the Process module's DetectorStageTiming type directly. ## Hygiene (Agent D) - Tests/IoUTests.swift, AspectFitTests.swift, LogStreamTests.swift, DetectionEventBusTests.swift, FaceRegistryDistanceTests.swift — 24 tests covering pure-logic algorithms. Private methods are mirrored verbatim into the test files with a "keep in sync" comment. - project.yml gains a `VisionPOCTests` target of type `bundle.unit-test`, depending on the VisionPOC application target. - .github/workflows/build.yml — macos-15 runner, brew install xcodegen, generate, build, test. LFS skipped to save bandwidth (the build tolerates a missing model since ObjectDetector falls back to Vision built-ins). - CLAUDE.md — onboarding doc covering project layout, theme tunables, pipelines, event vocabulary, observability, build idiosyncrasies, and "how to add a new detector / overlay" recipes. ## Integration fix - Recorder.swift's `stopRecording` completion path crossed actor isolation boundaries — captured a `(URL?) -> Void` closure and the AVAssetWriter instance into a @Sendable closure. Fixed by extracting `writer.status` / `writer.error?.localizedDescription` on the writer's queue before hopping, and wrapping the completion in a `nonisolated(unsafe)` shuttle (it's called from MainActor only, so the unsafe annotation is honest). ## Build status - `xcodebuild build` — clean - `xcodebuild test` — 24 / 24 passing Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
68 lines
2.1 KiB
Swift
68 lines
2.1 KiB
Swift
import Foundation
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import os
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/// Thread-safe pub/sub for `DetectionEvent`s. Singleton because every event
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/// producer and consumer in the app refers to the same one; the bus itself
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/// holds no app state — it just routes events synchronously to subscribers.
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///
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/// Threading: `emit` is callable from any queue. Each subscriber's handler
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/// runs on the emitter's thread; if a subscriber needs MainActor or another
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/// queue, it hops itself inside the handler. The bus does NOT serialize
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/// handlers across emit calls — multiple producers can be racing inside
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/// different handlers at once. Don't store mutable state in a subscriber
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/// without your own lock.
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final class DetectionEventBus: @unchecked Sendable {
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static let shared = DetectionEventBus()
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typealias Handler = @Sendable (DetectionEvent) -> Void
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/// Returned from `subscribe(_:)`. Keep a reference for the lifetime of
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/// the subscription; deinit removes the handler. Calling `cancel()` does
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/// the same explicitly.
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final class Token: @unchecked Sendable {
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private let id: UUID
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private weak var bus: DetectionEventBus?
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fileprivate init(id: UUID, bus: DetectionEventBus) {
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self.id = id
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self.bus = bus
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}
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func cancel() {
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bus?.unsubscribe(id: id)
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}
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deinit {
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cancel()
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}
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}
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private var lock = os_unfair_lock_s()
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private var handlers: [UUID: Handler] = [:]
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func emit(_ kind: DetectionEvent.Kind) {
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let event = DetectionEvent(kind: kind, timestamp: Date())
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os_unfair_lock_lock(&lock)
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let snapshot = handlers
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os_unfair_lock_unlock(&lock)
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for (_, handler) in snapshot {
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handler(event)
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}
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}
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@discardableResult
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func subscribe(_ handler: @escaping Handler) -> Token {
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let id = UUID()
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os_unfair_lock_lock(&lock)
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handlers[id] = handler
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os_unfair_lock_unlock(&lock)
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return Token(id: id, bus: self)
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}
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fileprivate func unsubscribe(id: UUID) {
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os_unfair_lock_lock(&lock)
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handlers.removeValue(forKey: id)
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os_unfair_lock_unlock(&lock)
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}
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}
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