refactor: remove unused method
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@@ -11,10 +11,6 @@ class Spaces {
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return idsAndIndexes.count == 1
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}
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static func otherSpaces() -> [CGSSpaceID] {
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return idsAndIndexes.filter { $0.0 != currentSpaceId }.map { $0.0 }
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}
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static func windowsInSpaces(_ spaceIds: [CGSSpaceID], _ includeInvisible: Bool = true) -> [CGWindowID] {
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var set_tags = ([] as CGSCopyWindowsTags).rawValue
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var clear_tags = ([] as CGSCopyWindowsTags).rawValue
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